I activated Ribot with the feature to vote for kick/banning a disruptive player.
To initiate it, say in the room:
The bot should guide everyone through what to do next. At least 2 other or half the players in the room have to vote to grant a person access. Once that person has access, another command will kick and ban the named person from the room. Currently the bans will stick around until I remove them manually, but at some point I am planning to have them automatically removed at the end of the day.
I'll try it next in Riskybus and roll out to other games if it looks promising. If you find bugs or have ideas for improvement please let me know!